Simple game.
Clear choices.
This policy explains the Jelly Tower game and this website. Last updated 4 November 2026. The game is in development; live advertising is not enabled in the current test build.
Game progress stays on your device
Jelly Tower saves game progress and preferences on your device, including records, coin balance, run count, boost levels, unlocked and equipped skins, and control, sound, haptic, motion and auto-jump settings. The game does not require an account and does not upload these saved records to a Jelly Tower server. Game sounds are generated locally.
Removing the app can remove local progress. Any device backup is controlled by your operating system and backup settings. There is currently no Jelly Tower cloud-save account.
A broad audience, including children
Jelly Tower is intended for children and adults. We do not ask players for their age, date of birth or identity. The current ad configuration applies Google's child age treatment to all ad requests, requests nonpersonalized ads and uses a G ad-content filter. These are advertising protections, not age verification.
Optional advertising
Rewarded ads are optional. The app uses Google AdMob and may contact Google to prepare an ad after startup, before you choose to watch one. Google's advertising and consent SDKs may process IP addresses and approximate region, app or device identifiers permitted by the configuration, ad views and interactions, and diagnostic or performance information. Processing depends on device settings, permissions and advertising configuration. Child treatment and nonpersonalized requests do not eliminate all SDK processing.
You can retry and play ordinary gameplay without watching an ad, including offline. The app uses Google's User Messaging Platform to check whether ads may be requested for production advertising. It marks users as under age of consent under the current conservative policy, so that flow does not ask child-treated users to consent. Privacy Options appears in Settings when Google's SDK requires it. The current ordinary test build uses Google's sample ad units and does not enable live publisher ads.
For Google's own processing, see the Google Privacy Policy, how Google uses information from apps and Google's child-directed advertising treatment.
Purchases and measurement
The current game has no real-money in-app purchases or paid subscriptions and includes no separate analytics or crash-reporting SDK. Google's advertising and consent SDKs may still perform their own advertising measurement and diagnostics.
This website
This website does not add advertising, analytics scripts, tracking pixels, account registration or marketing signups. Fonts and game artwork are served with the website. The hosting and domain providers may process ordinary request information, such as IP address, browser information and access logs, to deliver and protect the site. External links take you to services with their own privacy policies.
Your choices
You can play offline, decline optional rewarded ads and use Privacy Options when available in the game. Device privacy settings may provide additional controls. To remove locally saved game information, remove the app and manage any device backups through your operating system. We cannot restore or identify a local save through a Jelly Tower account.
Support and privacy questions
For support or privacy questions, email support@jellytower.app. If you contact us, we receive your email address, message and any attachments you choose to send so we can respond. Our support email uses Microsoft 365 from GoDaddy; these providers also process the messages to deliver and manage email. Please do not send passwords, payment information or children's personal details.
Changes
We will update this page when the app's data practices change. The date above identifies this version. App Store availability and final release privacy disclosures will be added before the public iOS launch.